Monday, September 7, 2015

Early Casualties

I bump into this fallen traveler and his camp while wandering. Poor fellow.
After checking the area for threats, I quickly examine the body.
 Unlike previous worlds, you can now lift and carry player corpses.
I don't feel very comfortable with that angle, though...
Permanent death is a key reality in Haven and Hearth. You only have one shot - make it count!
Not long after, I bump into another dead player. Danger lurks in every corner.
After some time, corpses decompose into skeletons.
You can take the player's skull and use it as a curiosity. The LP gain is often low, but it makes for an interesting souvenir.

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